Requiem Of A Pickaxe

Servers list - Requiem Of A Pickaxe
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1 Online  Enigmatica 2 95.216.13.90:25565 2/20 - 10 % world
4 Online  Undiscovered 95.216.13.90:25568 0/20 - 0 % world
5 Online  Foolcraft 3 95.216.13.90:25569 4/20 - 20 % world
    Total servers: 3     Total players: 6     Total slots: 60     Total empty slots: 54     Percent players: 10 %     Record players: 17

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» Members: 826
» Latest member: cdtec2020
» Forum threads: 737
» Forum posts: 3,727

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Latest Threads
Joning issue due to "Tick...
06-21-2018, 11:37 AM
Last post by Cauli
1.40 Changelog
06-20-2018, 04:33 PM
Last post by Cauli
I was banned and I don't ...
06-20-2018, 11:07 AM
Last post by rich9517
Server Launched
06-17-2018, 09:32 PM
Last post by Cauli
Server Closed
06-17-2018, 09:30 PM
Last post by Cauli
Application
06-10-2018, 07:37 PM
Last post by Cauli
Application
06-10-2018, 07:37 PM
Last post by Cauli
Changelog 1.3
06-09-2018, 06:56 PM
Last post by Cauli
Application
06-08-2018, 07:52 PM
Last post by Cauli
Application
06-07-2018, 09:14 PM
Last post by Cauli

 
  Server Updated 2.13.0
Posted by: Cauli - 05-05-2018, 06:25 PM - Forum: Undiscovered - No Replies

2.13.0
---------- 
Fix laser drill only producing cobalt
Turn off mek update warning
Remove unused geode recipe
Fix evilcraft clearing recipe (thanks Xavion)
Mek crusher now turns refined obsidian to refined obsidian dust
Make it so there is only one mod adding blocks of black quartz
Removed unused liquid silver recipe
Added recipe for clearing fluid from mek tank (including creative)

Mod Updates:
* Astral Sorcery (Bug fix bonanza)
* Evil Craft (fixes blood stain blocks crashing)
* Industrial Foregoing
* Magneticraft (new stuff and copper coil fixes)
* Ruins


  Server Updated to version 2.2
Posted by: Chaogomu - 05-02-2018, 02:55 AM - Forum: Magic Time Sink - No Replies

Here's a handy changelog

Removed--

Weather, Storms, Tornados


Updated--

Astral Sorcery
AutoRegLib
Binnies's Mods
Bloodmagic
Chunk-Pregenerator
Corial Tombstone
CoroUtil
Forestry
Iron backpacks
Multistorage
Runes of wizardry
Runes of wizardry - Classic dusts pack
Sonar core
Waystones


  Server Launched
Posted by: Cauli - 05-01-2018, 04:06 PM - Forum: Undiscovered - No Replies

https://minecraft.curseforge.com/projects/undiscovered

The idea behind Undiscovered was to create an expert level, tiered progression modpack that explores the underused, the unappreciated, and criminally neglected side of mods. I wanted to create a pack that encouraged more exploration of what mods have to offer rather than slowing players down with excess grind or relying on a ton of micro-quests for content. With over 500 recipe adjustments, 150 quests, modified world gen, and custom items, Undiscovered is sure to offer a unique experience.


  Whitelist Application for Magic Time Sink
Posted by: Lordbadguy - 04-26-2018, 09:30 PM - Forum: Applications - Replies (1)

1: In game name?: MagiMarionette

2: Age?: 29

3: Time zone?: GMT-8

4: Have you ever been banned from a Minecraft server before? No

5: What are you looking for in a minecraft server? A quiet group to explore thaumcraft and design with.

6: Please tell us a bit about yourself and what you would bring to the community? A compact and decorative design approach.

7: Which servers would you like to be whitelisted on? "Magic Time Sink"

8: Have/will you join the discord group (This is not just for voice communications. We use it keep people up to date with the happenings on the server, keep track of bugs, arrange server events and help with technical issues) Already on.

9: How did you hear about Requiem? Old time member and via twitch modpack lookup.


  Pack Updated to 2.1a
Posted by: Chaogomu - 04-26-2018, 04:19 PM - Forum: Magic Time Sink - No Replies

The pack and server have been updated to 2.1a


  Server Updated to version 1.4
Posted by: Chaogomu - 04-23-2018, 07:55 PM - Forum: Magic Time Sink - No Replies

Changelog

Updated
 
Abbysalcraft
BC eXtra Pipes
Bloodmagic
Bonsai Trees
Colossal Chests
Corial Tombstone
Evilcraft
Forestry
JEI
Mob Grinding Utils

 
Swapped out the Modular buildcraft files for the Single Jar file.
 
Added Potion Fingers recipes for nightvision and fire resist. This time I mean it.


  Server Launched
Posted by: Cauli - 04-13-2018, 09:34 AM - Forum: Magic Time Sink - No Replies

The magic time sink is very light on tech but is very heavy on dimensions and things that make combat a bit more deadly.
 
All is not lost as you take up the mighty Slashblade to kill your foes. Smite the undead with half a dozen strange and powerful magics or maybe become one of the unclean yourself.
 
If combat is not appealing, why not start a flower garden in the city that you founded?  Just watch those storm clouds. The last thing you want is to be caught in a tornado.

Server Port : 25566


  3.0.6 Changelog
Posted by: Cauli - 04-12-2018, 05:26 PM - Forum: Sevtech Ages - No Replies

3.0.6
 
Bug Fixes:
* Fixed a Better With Mods Turntable crash. This should also allow you to get back into your worlds that were crashing on load
* Added a number of Betweenland blocks to the Geolosys whitelist allowing ores to overwrite those blocks
* Added back the extra Mulberry Structure that was lost in 3.0.5, sorry!
 
Mod Updates:
* Environmental Tech (1.12.2-2.0.9c)
* Update to, hopefully, fix a crash experienced by players
 
* There is a known bug with being kicked back to the title or server screen after loading into your first world and sometimes after gaining/losing advancements/stages. We are looking into it. You should be able to join the world back with no issues after this happens.
 
* Dimensional Control has updated as of 3.0.5 and added a new default worldgen. Among removing a few extra biomes and moving some biomes to their proper temperature zone, oceans have been further reduced. YOU DO NOT need to start a new world. Existing worlds will keep their generation type and only new worlds will inherit the new changes. This is not really a bug fix or critical change. It is mostly an enhancement meaning you can start a new world if you want.


  3.05 Changelog
Posted by: not_loki - 04-07-2018, 04:35 PM - Forum: Sevtech Ages - No Replies

3.0.5

* There is a known bug with being kicked back to the title or server screen after loading into your first world and sometimes after gaining/losing advancements/stages. We are looking into it. You should be able to join the world back with no issues after this happens.
 
* Dimensional Control has updated and added a new default worldgen. Among removing a few extra biomes and moving some biomes to their proper temperature zone, oceans have been further reduced. YOU DO NOT need to start a new world. Existing worlds will keep their generation type and only new worlds will inherit the new changes. This is not really a bug fix or critical change. It is mostly an enhancement meaning you can start a new world if you want.
 
Bug Fixes:
* Move Galacticraft's Tin Canister recipe to age 4 (#1201)
* Remove 4x rice slimeball recipes (#1241)
* Re-add Liquid Slime recipe (#1212)
* Altered the Y level advancement description for Hematite ore (#1206)
* Removed erroring items in the Tumbleweed drop list (#946)
* Fixed the incorrect beach entry and added a few new biomes to the infinite water list (#1204)
* Removed the Bauxite Entry from the Tough Dowsing Rod list (#1124)
* Added the remaining flowers from Ferdinand's Flowers to the crusher lists to make dye (#1110)
* Added back the Cyclic Block Placer since it was accidently hidden from JEI (#1129)
* Due to recipe and staging issues, Rocket Fuel was unable to be created. The Oxygen Collector recipe is now correct and the oxygen can be mixed with Kerosene in the Immersive Engineering Refinery to fuel Rockets
* Fixed an incorrect prospector tooltip to say 48 block range instead of 32
* Properly moved Silicon back to stage 4, should be available to use now (#1008)
* Moved wooden basin's item stage from 0 to 1 to align with the recipe. (#866)
* Removed pigman hide (#794)
* Removed reference to Osmium in Platinum Ore tooltip
* Fix stage 5 root advancement not triggering (#1199)
* Fixed Nether Brick Stairs being unbreakable when using Tinkers Pickaxe or Hammer if in a certain orientation (#1331)
* Fixed Mystical Agriculture Soulstone being unbreakable when using Tinkers Pickaxe or Hammer (#1363)
* The PrimalCore Flint Axe has a tooltip to alert players that it cannot be repaired (#807)
* Fixed a number of advancements with broken entries
* Fixed Wolf Chop not being able to be cooked in the Fire Pit (#1262)
* Fixed Clear Glass recipe conflict with Glass Chunks (#1310)
* Fixed Mekanism Cardboard box staging issue (#1330)
* Fixed barley flour not being able to create dough (#1216)
* Fixed RebornStorage Invalid Recipes (#1401)
* Fixed Elite Crafting Table staging issue (#1461)
* Fixed Bark from BWM not being usable in the Mill Stone (#1449)
* Fixed recipe issue in regards to staging for the Mechanical Squeezer (#1453)
* Made a mistake and used the incorrect brick on the Uncrafting Table. The recipe should now be fixed (#1063)
* Remove Villagers melting into Emerald in Tinker's smeltery
* Disabled the exploit of using the Farming for Blockheads Merchant as a way to collect Life Essence in Blood Magic
* Added Translocators to the Carry-on blacklist (#1489)
* Removed Natura blue dye from the dye oredict
* Remove broken recipes for Pneumaticcraft drone (#1457)
* Remove infinite Blaze Powder/Rod recipe from Integrated Dynamics Mechanical Squeezer (#1300)
* Fix Mekanism Enrichment chamber recipes for dirty dust giving the wrong dust (#1427)

 
Enhancements:
* Added the ability for llamas to pull Astikoor Carts (#1242)
* Added some text to the Aqueduct advancement letting players know completion is on placement and not crafting
* Increased the max height of Black Quartz in the Beneath from 20 to 100
* Added an Advancement for Power Adapters to alert players (#1332)
* Added some tooltips to the Totemic Red Cedar items/blocks to help players understand where to acquire them
* Removed the limitation of only being able to move mob spawners at stage four
* Because of whining, squids
* Increased the minimum number of Fiery Blood dropped from a Hydra to 16 (#1275)
* Lowered the mining level of the Astral Sorcery Tables so players do not accidentally break them when trying to complete advancements
* Slightly increased the spawn rates of the Shoggoth Lairs
* Allowed Betweenlands Sulfur torches right-click functionality with a pickaxe in main hand (#1437)
* Added Betweenlands Rotten Food to drop from most Betweenlands mobs so players can complete the rotten food advancement (#1359)
* Added Stage 1 crafting for the strainer to use a chest as well as a Immersive Craft Chest (#)
* Disabled Primal Core plants in the End teleporting players
* Shoggoths will now always drop at least 3 Shoggoth Flesh when killed
* Added a new method of collecting Shoggoth Flesh from villager trades in case Shoggoth's stop spawning due to finite spawning
* Slightly increased village spawn rates
* Added a Shoggoth Flesh trade to the Farming for Blockheads Market
* Moved the Farming for Blockheads Market to stage one
* Regenerated the Smooth Font config, you may need to redo your personal settings if you made any changes
* Disabled Cyclic Inventory Shift Keybindings to both help players with a sticky key issue and to stop an exploit (#1451)
* Add grinding recipes for shark tooth -> bone meal (#1414)
* Add detection range tooltip to all prospectors and fix the range stated (#1494)

 
Mod Updates:
* Forge (14.23.2.2654)
* Dimensional Control (2.10.0)
* Update to allow changes listed above
* BnBGamingCore (1.12-0.7.1)
* Cyclic (1.12.2-1.14.7)
* Fixed some broken blocks in the Nether and the End causing crashes (#1158, #1209)
* Geolosys (1.12.2-1.8.10c)
* Assorted Quartz ore now gives all the quartz items again (#1278)
* Horse Power (1.12.2-2.1.62)
* Fixed crash when things happen to overlap machines (#1105)
* Abyssalcraft (1.12.2-1.9.46)
* ArmoreableMobs (1.12-1.1.6-4)
* Jockey mobs are now "caught" by the mod so we can control their weapons/armor (#1087)
* Totemic (1.12.2-0.10.3)
* Clarified a number of entries in the Totempedia
* Fixed ghost blocks when the Tipi is blown up
* Rustic (1.0.3)
* Fixed rendering crashes with blocks that hold fluids when the fluid doesn't have a sprite
* Axes are now effective on crop sticks
* OreStages (1.12.2-1.0.26)
* Bookshelf (1.12.2-2.3.539)
* Gamestages (1.12.2-1.0.85)
* The Betweenlands (3.3.6)
* Fixed Tar Minion portal dupe (#1237)
* No more death loops! Players will respawn at the last portal if no spawn point is set (#1146)
* Fixed dimwitted advancement not triggering for all torches (#1098)
* Fixed empty buckets having a burn time (#1191)
* Mortar GUI is now right-click and grinding is left-click (#1198)
* Fixed effects stripping Nutrition's gold hearts (#1096)
* Added config to fix Life Crystal ore being invisible with Optifine (Set fullbright blocks to false in config) (#1335)
* Fixed ring EXP dupe (#1380)
* Hunting Dimension (1.12.2-1.0.20)
* Fixed players sometimes spawning in the ground instead of the portal (#1287)
* Galacticraft-Planets (1.12.2-4.0.1.170)
* Galacticraft-Core (1.12.2-4.0.1.170)
* MicDoodleCore (1.12.2-4.0.1.170)
* ExtraPlanets (1.12.2-0.3.2)
* PrimalTech (0.3.2)
* Fix losing logs when doing multiple debarking recipes with a workblade
* Farseek (2.2.5)
* Fix ClassCastException crash (#1377)
* Quark (r1.4-123)
* Fixes a number of issues and crashes
* AutoRegLib (1.3-16)
* Better Advancements (1.12.2-0.0.6.25)
* Correct location for tabs
* The Beneath (1.12.2-1.4.1)
* Teleporting to/from the Beneath should longer get you stuck in walls
* You can no longer teleport to the Beneath while riding something
* Foamfix (0.9.6-1.12.2)
* Improves compat with 3d-in-gui item models
* ModTweaker (4.0.10)
* Updated BWM support
* Overloaded (1.12.2-0.0.47)
* Code refactor
* Asset updates
* Together Forever (1.12.2-1.0.7-13)
* Added a safe check in case the overworld is not loaded
* Triumph (1.12-1.10.3)
* Fix advancement display data not properly syncing to clients on servers
* PrimalCore (1.12.2-0.6.45)
* Properly stop teleporting from Ineris plants in the End dimension. May only affect new generation.
* RFTools (1.12-7.33)
* Smooth Font (1.12.2-1.14.2)
* Simple Generators (1.12.2-2.0.9a)
* Valkyrie Lib (1.12.2-2.0.9b)
* Xnet (1.12-1.6.9)
* Storage Drawers (1.12.2-5.3.6)


  Enigmatica 2 Expert v1.14
Posted by: not_loki - 03-24-2018, 06:22 PM - Forum: Enigmatica 2 Expert - No Replies

Added


  • None
Tweaks

  • Mekanism: Set Hydrogen Energy Density to 150, effectively nerfing the Gas Burning Generator by 25%, with all fuels

  • Bill of Materials: Unbound the scroll keybinding

  • JAOPCA: Disabled Molten NuclearCraft metals

  • JAOPCA: Disabled a lot of nuggets
Recipes

  • Actually Additions: Experience Solidifier
Quests

  • None

Enigmatica 2 Expert 1.13 to Enigmatica 2 Expert 1.14




Added:

- Reborn Core




Updated:

Advanced Rocketry (went from [Archived file] to [Archived file]):

Retrieved from [Archived file] and [Archived file]'s changelogs:







Applied Energistics 2 (went from appliedenergistics2-rv5-stable-10.jar to [Archived file]):

appliedenergistics2-rv5-stable-10.jar:

Feature #3412: Added a simple warning to patterns when using CraftingManager fallback. - yueh




Feature #3415: Added a config option to disable the CraftingManager fallback. - yueh




Fixes #3411: Limit patterns without substitute to precise operations. - yueh




Fixes #3417: Avoid creating ItemStacks when injecting them into a cell. - yueh




Bookshelf (went from [Archived file] to [Archived file]):

Bookshelf-1.12.2-2.3.535.jar:

* Updated forge version, and testing GPG commit signing. - Tyler Hancock




Cyclic (went from [Archived file] to [Archived file]):

Cyclic-1.12.2-1.14.3.jar:

* Fixed errored ores sometimes generating in nether, it now correctly respects config file.

* Fixed visibility and homing vector of Spirit Seeker missiles.

* Fixed stone minecart starting non-empty.




EmberRoot Zoo (went from EmberRootZoo-1.12-1.3.5.jar to [Archived file]):

EmberRootZoo-1.12-1.3.5.jar:

* Updated mob AI registration (moved from constructor to init) which should reduce AI breaks such as spinning on ledges and other navigation issues.

* Fixed fallen mounts doing zero damage and just nudging the player around.

* Fallen Knights are more likely to dismount when in combat in order to be more deadly (especially if their attack gets blocked/stuck).

* New Fallen Knight config ChanceBow, defaults to 40% chance of having a bow instead of melee.




Ex Compressum (went from ExCompressum_1.12.2-3.0.17.jar to [Archived file]):

ExCompressum_1.12.2-3.0.17.jar:

Fixed auto compressor dupe bug




Fixed wooden crucible not always consuming piped in dust




Fixed wood chippings not being compostable




Fixed compressed hammers being craftable with damaged hammers




Fixed mana sieve not being registered




Guide-API (went from Guide-API-1.12-2.1.4-57.jar to [Archived file]):

Guide-API-1.12-2.1.4-57.jar:

The-Fireplace: Updated README (#88)

The-Fireplace: Added PageJsonRecipe, removed PageIRecipe#fromJson (#91)

TehNut: Ran formatter

TehNut: De-lombok




Immersive Engineering (went from [Archived file] to [Archived file]):

Immersive Engineering 0.12 - 78:

- Added a preliminary connection render to debug obstructions (Malte)

- Added Craftweaker function to remove Crusher recipes by input (BluSurize)

- Fixed crash when breaking middle block of Feedthrough connector (Malte)

- Fixed errors related to floating point accuracy (Malte)

- Fixed Blastfurnace not working at all (Malte)

- Fixed raytracing on vertical connections (Malte)

- Fixed Sampledrill render (Malte)

- Fixed J8U25 message showing on dimension change (Malte)

- Fixed Feedthrough connectors connecting to themselves (Malte)

- Fixed wires dropping in the wrong location (Malte)




Industrial Craft (went from industrialcraft-2-2.8.66-ex112.jar to [Archived file]):

industrialcraft-2-2.8.66-ex112.jar:

jenkins-IC2_112-66




* Rework redstone and comparator handling. (Aroma1997)




Integrated Dynamics (went from IntegratedDynamics-1.12.2-0.11.8.jar to [Archived file]):

IntegratedDynamics-1.12.2-0.11.8.jar:

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 0.11.5 or higher.




Fixes:

* Fix aspect settings not saving after closing gui with escape




Integrated Tunnels (went from IntegratedTunnels-1.12.2-1.5.4.jar to [Archived file]):

IntegratedTunnels-1.12.2-1.5.4.jar:

As always, don't forget to backup your world before updating!

Requires CyclopsCore version 0.11.5 or higher.




Fixes:

* Fix crash when setting world entity index, Closes #120




Just Enough HarvestCraft (JEHC) (went from [1.12.2] JEHC 1.4.1 to [Archived file]):

[1.12.2] JEHC 1.4.1:

- Marked the mod as a client-side one.




* Generated using https://github.com/TheRandomLabs/ChangelogGenerator (1.4)


   
ABOUT US
Welcome to Requiem Of A Pickaxe. We are a mature gaming community with a strict 21+ policy. We just want to play some games with as few issues as possible and grow a like minded community.